Tuesday, July 14, 2009

PC Games, Dumbed Down for Consoles?

In a moving trend of games being made for multiplatform releases, have PC games become dumbed down for the mass audience of consoles?

When I say this I mean through content such as dialogue, as well as overall diffculty. Personally I think this has been somewhat true. For example, Bethesda's Elder Scrolls series, had great PC games such as Morrowind, that where particularly dialogue heavy. They assumed the player had a brain and could figure out where stuff was. The next TES installment, Oblivion, was much more marketed towards consoles. It went from a dialogue heavy game like Morrowind, to a few lines per NPC in Oblivion. It also added compasses, map markers, and fast travel to the game making the player not have to explore, or actually play the game, but follow a sequence of events. I'm not saying all this is bad, when there is actually a marker down to the spot of where you have to go, it is not entertaining to say the least.

Another example is how many games are not being made for the PC. The computer has become an afterthought to console gaming, that they just add on to make more sales.

Hopefully this is just a phase, as more developers are making great games that can be played on all systems, without sacrificing quality from one system to the next.


Just something I felt,



Gamer's Comp

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